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Searched refs:has_name_part (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor.pb.cc12695 if (has_name_part()) { in Clear()
12773 if (has_name_part()) { in SerializeWithCachedSizes()
12798 if (has_name_part()) { in InternalSerializeWithCachedSizesToArray()
12825 if (has_name_part()) { in RequiredFieldsByteSizeFallback()
12889 if (from.has_name_part()) { in MergeFrom()
13487 bool UninterpretedOption_NamePart::has_name_part() const { in has_name_part() function in google::protobuf::UninterpretedOption_NamePart
Ddescriptor.pb.h3146 bool has_name_part() const;
7135 inline bool UninterpretedOption_NamePart::has_name_part() const { in has_name_part() function