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Searched refs:has_number (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor.pb.cc4612 if (has_number()) { in SerializeWithCachedSizes()
4702 if (has_number()) { in InternalSerializeWithCachedSizesToArray()
4784 if (has_number()) { in ByteSize()
4885 if (from.has_number()) { in MergeFrom()
5032 bool FieldDescriptorProto::has_number() const { in has_number() function in google::protobuf::FieldDescriptorProto
6471 if (has_number()) { in SerializeWithCachedSizes()
6503 if (has_number()) { in InternalSerializeWithCachedSizesToArray()
6535 if (has_number()) { in ByteSize()
6587 if (from.has_number()) { in MergeFrom()
6700 bool EnumValueDescriptorProto::has_number() const { in has_number() function in google::protobuf::EnumValueDescriptorProto
Ddescriptor.pb.h1121 bool has_number() const;
1564 bool has_number() const;
4902 inline bool FieldDescriptorProto::has_number() const { in has_number() function
5552 inline bool EnumValueDescriptorProto::has_number() const { in has_number() function