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Searched refs:has_package (Results 1 – 5 of 5) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor_database.cc64 string path = file.has_package() ? file.package() : string(); in AddFile()
Ddescriptor.pb.cc1277 if (has_package()) { in Clear()
1549 if (has_package()) { in SerializeWithCachedSizes()
1648 if (has_package()) { in InternalSerializeWithCachedSizesToArray()
1754 if (has_package()) { in ByteSize()
1888 if (from.has_package()) { in MergeFrom()
2024 bool FileDescriptorProto::has_package() const { in has_package() function in google::protobuf::FileDescriptorProto
Ddescriptor.pb.h361 bool has_package() const;
3942 inline bool FileDescriptorProto::has_package() const { in has_package() function
Ddescriptor.cc3894 if (proto.has_package()) { in BuildFileImpl()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dparser.cc2020 if (file->has_package()) { in ParsePackage()