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Searched refs:have_message (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/js/
Djs_generator.cc1538 bool have_message = false; in GenerateRequiresForMessage() local
1540 &required, &forwards, &have_message); in GenerateRequiresForMessage()
1543 /* require_jspb = */ have_message, in GenerateRequiresForMessage()
1556 bool have_message = false; in GenerateRequiresForLibrary() local
1563 &have_message); in GenerateRequiresForLibrary()
1586 /* require_jspb = */ have_message, in GenerateRequiresForLibrary()
1659 bool* have_message) const { in FindRequiresForMessage()
1663 *have_message = true; in FindRequiresForMessage()
1683 have_message); in FindRequiresForMessage()
Djs_generator.h173 bool* have_message) const;