Searched refs:hslack (Results 1 – 1 of 1) sorted by relevance
9838 int hslack = (bottom - top) / 2; in bringPointIntoView() local9839 int vslack = hslack; in bringPointIntoView()9844 if (hslack > hspace / 4) { in bringPointIntoView()9845 hslack = hspace / 4; in bringPointIntoView()9865 if (x - hs < hslack) { in bringPointIntoView()9866 hs = x - hslack; in bringPointIntoView()9868 if (x - hs > hspace - hslack) { in bringPointIntoView()9869 hs = x - (hspace - hslack); in bringPointIntoView()9893 } else if (x > right - hslack) { in bringPointIntoView()9899 } else if (x < left + hslack) { in bringPointIntoView()[all …]