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Searched refs:imports_in_descriptor_set_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dcommand_line_interface.h375 bool imports_in_descriptor_set_; variable
Dcommand_line_interface.cc707 imports_in_descriptor_set_(false), in CommandLineInterface()
907 imports_in_descriptor_set_ = false; in Clear()
1023 if (imports_in_descriptor_set_ && descriptor_set_name_.empty()) { in ParseArguments()
1186 if (imports_in_descriptor_set_) { in InterpretArgument()
1190 imports_in_descriptor_set_ = true; in InterpretArgument()
1693 if (imports_in_descriptor_set_) { in WriteDescriptorSet()