Searched refs:infoLength (Results 1 – 3 of 3) sorted by relevance
/frameworks/opt/gamesdk/samples/bouncyball/app/src/main/cpp/ |
D | Circle.cpp | 71 GLint infoLength = 0; in loadShader() local 72 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLength); in loadShader() 73 if (infoLength > 0) { in loadShader() 74 std::vector<char> info(infoLength, '\0'); in loadShader() 75 glGetShaderInfoLog(shader, infoLength, NULL, info.data()); in loadShader() 109 GLint infoLength = 0; in createProgram() local 110 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLength); in createProgram() 111 if (infoLength > 0) { in createProgram() 112 std::vector<char> info(infoLength, '\0'); in createProgram() 113 glGetProgramInfoLog(program, infoLength, NULL, info.data()); in createProgram()
|
/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/app/src/main/cpp/ |
D | Scene.cpp | 72 GLint infoLength = 0; in loadShader() local 73 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLength); in loadShader() 74 if (infoLength > 0) { in loadShader() 75 std::vector<char> info(infoLength, '\0'); in loadShader() 76 glGetShaderInfoLog(shader, infoLength, NULL, info.data()); in loadShader() 110 GLint infoLength = 0; in createProgram() local 111 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLength); in createProgram() 112 if (infoLength > 0) { in createProgram() 113 std::vector<char> info(infoLength, '\0'); in createProgram() 114 glGetProgramInfoLog(program, infoLength, NULL, info.data()); in createProgram()
|
/frameworks/av/media/libstagefright/mpeg2ts/ |
D | ATSParser.cpp | 136 ABitReader *br, unsigned infoLength, CADescriptor *caDescriptor); 440 ABitReader *br, unsigned infoLength, in findCADescriptor() argument 443 while (infoLength > 2) { in findCADescriptor() 450 infoLength -= 2; in findCADescriptor() 451 if (descriptor_length > infoLength) { in findCADescriptor() 458 infoLength -= 4; in findCADescriptor() 463 infoLength -= descriptor_length; in findCADescriptor() 467 br->skipBits(infoLength * 8); in findCADescriptor()
|