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Searched refs:inputDescriptor (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audiopolicy/common/managerdefinitions/src/
DAudioInputDescriptor.cpp517 const sp<AudioInputDescriptor> inputDescriptor = valueAt(i); in isSourceActive() local
518 if (inputDescriptor->isSourceActive(source)) { in isSourceActive()
528 const sp<AudioInputDescriptor> inputDescriptor = valueAt(i); in getInputFromId() local
529 if (inputDescriptor->getId() == id) { in getInputFromId()
530 return inputDescriptor; in getInputFromId()
540 const sp<AudioInputDescriptor> inputDescriptor = valueAt(i); in activeInputsCountOnDevices() local
541 if (inputDescriptor->isActive() && in activeInputsCountOnDevices()
542 (devices.isEmpty() || devices.contains(inputDescriptor->getDevice()))) { in activeInputsCountOnDevices()
554 const sp<AudioInputDescriptor> inputDescriptor = valueAt(i); in getActiveInputs() local
555 if (inputDescriptor->isActive()) { in getActiveInputs()
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/frameworks/av/services/audiopolicy/managerdefault/
DAudioPolicyManager.cpp2807 const sp<AudioInputDescriptor> inputDescriptor = mInputs.valueAt(i); in isSourceActive() local
2808 if (inputDescriptor->isSourceActive(source)) { in isSourceActive()