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Searched refs:inputHandles (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/include/input/
DIInputFlinger.h38 virtual void setInputWindows(const std::vector<InputWindowInfo>& inputHandles,
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp2944 std::vector<InputWindowInfo> inputHandles; in updateInputWindowInfo() local
2950 inputHandles.push_back(layer->fillInputInfo()); in updateInputWindowInfo()
2954 mInputFlinger->setInputWindows(inputHandles, in updateInputWindowInfo()