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Searched refs:internal_access (Results 1 – 4 of 4) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/csharp/
Dcsharp_options.h48 internal_access(false), in Options()
71 bool internal_access; member
Dcsharp_source_generator_base.cc63 …return (IsDescriptorProto(descriptor_) || this->options()->internal_access) ? "internal" : "public… in class_access_level()
Dcsharp_generator.cc85 cli_options.internal_access = true; in Generate()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
DCHANGES.txt216 * New option: `internal_access` to generate internal classes