Searched refs:invalid_ (Results 1 – 2 of 2) sorted by relevance
183 invalid_(false), in AnyWriter()200 if (!invalid_) { in StartObject()204 invalid_ = true; in StartObject()209 if (name != "value" && !invalid_) { in StartObject()212 invalid_ = true; in StartObject()244 if (!invalid_) { in StartList()248 invalid_ = true; in StartList()251 if (name != "value" && !invalid_) { in StartList()254 invalid_ = true; in StartList()281 if (!invalid_) { in RenderDataPiece()[all …]
166 bool invalid_; variable