Searched refs:isDown (Results 1 – 5 of 5) sorted by relevance
351 boolean isDown = ev.getActionMasked() == MotionEvent.ACTION_DOWN; in dispatchTouchEvent()365 if (isDown && mNotificationPanel.isFullyCollapsed()) { in dispatchTouchEvent()368 if (isDown) { in dispatchTouchEvent()388 if (isDown) { in dispatchTouchEvent()398 if (isDown && ev.getY() >= mBottom) { in dispatchTouchEvent()
344 final boolean isDown = action == KeyEvent.ACTION_DOWN; in dispatchKeyEvent()346 if (isDown && (event.getRepeatCount() == 0)) { in dispatchKeyEvent()374 return isDown ? mWindow.onKeyDown(mFeatureId, event.getKeyCode(), event) in dispatchKeyEvent()
1793 @Deprecated public final boolean isDown() { in isDown() method in KeyEvent
7661 boolean isDown; in injectInputAfterTransactionsApplied()7666 isDown = keyEvent.getAction() == KeyEvent.ACTION_DOWN; in injectInputAfterTransactionsApplied()7670 isDown = motionEvent.getAction() == MotionEvent.ACTION_DOWN; in injectInputAfterTransactionsApplied()7678 if (isDown || isMouseEvent) { in injectInputAfterTransactionsApplied()
1369 bool isDown = maskedAction == AMOTION_EVENT_ACTION_DOWN; in findTouchedWindowTargetsLocked() local1371 displayId, x, y, isDown /*addOutsideTargets*/, true /*addPortalWindows*/); in findTouchedWindowTargetsLocked()1373 std::vector<TouchedMonitor> newGestureMonitors = isDown in findTouchedWindowTargetsLocked()