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/frameworks/base/libs/hwui/pipeline/skia/
DReorderBarrierDrawables.cpp93 float lastCasterZ = 0.0f; in onDraw() local
100 if (shadowIndex == drawIndex || casterZ - lastCasterZ < SHADOW_DELTA) { in onDraw()
102 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow in onDraw()