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Searched refs:last_char_was_upper (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/objectivec/
Dobjectivec_helpers.cc97 bool last_char_was_upper = false; in UnderscoresToCamelCase() local
106 last_char_was_number = last_char_was_lower = last_char_was_upper = false; in UnderscoresToCamelCase()
110 if (!last_char_was_lower && !last_char_was_upper) { in UnderscoresToCamelCase()
115 last_char_was_number = last_char_was_lower = last_char_was_upper = false; in UnderscoresToCamelCase()
118 if (!last_char_was_upper) { in UnderscoresToCamelCase()
123 last_char_was_number = last_char_was_lower = last_char_was_upper = false; in UnderscoresToCamelCase()
124 last_char_was_upper = true; in UnderscoresToCamelCase()
126 last_char_was_number = last_char_was_lower = last_char_was_upper = false; in UnderscoresToCamelCase()