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Searched refs:last_was_empty (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/csharp/
Dcsharp_doc_comment.cc63 bool last_was_empty = false; in WriteDocCommentBodyImpl() local
71 last_was_empty = true; in WriteDocCommentBodyImpl()
73 if (last_was_empty) { in WriteDocCommentBodyImpl()
76 last_was_empty = false; in WriteDocCommentBodyImpl()