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Searched refs:loc_bufq (Results 1 – 4 of 4) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
Dconfigbq.c104 SLDataLocator_BufferQueue loc_bufq; in main() local
105 loc_bufq.locatorType = SL_DATALOCATOR_BUFFERQUEUE; in main()
106 loc_bufq.numBuffers = 1; in main()
116 audioSrc.pLocator = &loc_bufq; in main()
Dsrcsink.c39 SLDataLocator_BufferQueue loc_bufq; in main() local
40 loc_bufq.locatorType = SL_DATALOCATOR_BUFFERQUEUE; in main()
41 loc_bufq.numBuffers = 1; in main()
51 audioSrc.pLocator = &loc_bufq; in main()
Dplaybq.cpp371 SLDataLocator_BufferQueue loc_bufq; in main() local
372 loc_bufq.locatorType = SL_DATALOCATOR_BUFFERQUEUE; in main()
373 loc_bufq.numBuffers = numBuffers; in main()
389 audioSrc.pLocator = &loc_bufq; in main()
/frameworks/base/cmds/bootanimation/
Daudioplay.cpp147 SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 1}; in createBufferQueueAudioPlayer() local
172 SLDataSource audioSrc = {&loc_bufq, &format_pcm}; in createBufferQueueAudioPlayer()