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Searched refs:mBufferPreserved (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaOpenGLPipeline.h60 bool mBufferPreserved = false; variable
DSkiaOpenGLPipeline.cpp192 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer); in setSurface()