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Searched refs:mCallbacksBeforeIdle (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/src/swappy/
DChoreographerThread.cpp310 if (mCallbacksBeforeIdle == 0) { in postFrameCallbacks()
313 mCallbacksBeforeIdle = MAX_CALLBACKS_BEFORE_IDLE; in postFrameCallbacks()
322 mCallbacksBeforeIdle--; in onChoreographer()
324 if (mCallbacksBeforeIdle > 0) { in onChoreographer()
DChoreographerThread.h52 int mCallbacksBeforeIdle GUARDED_BY(mWaitingMutex) = 0;
/frameworks/opt/gamesdk/src/swappyVk/
DSwappyVk.cpp206 long mCallbacksBeforeIdle = 0; member in SwappyVkBase
296 if (mCallbacksBeforeIdle > 0) { in onDisplayRefresh()
297 mCallbacksBeforeIdle--; in onDisplayRefresh()
303 if (mCallbacksBeforeIdle == 0) { in postChoreographerCallback()
306 mCallbacksBeforeIdle = MAX_CALLBACKS_BEFORE_IDLE; in postChoreographerCallback()