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Searched refs:mCurrentTransform (Results 1 – 12 of 12) sorted by relevance

/frameworks/base/libs/hwui/surfacetexture/
DSurfaceTexture.cpp42 , mCurrentTransform(0) in SurfaceTexture()
67 , mCurrentTransform(0) in SurfaceTexture()
283 computeTransformMatrix(mCurrentTransformMatrix, buf, mCurrentCrop, mCurrentTransform, in computeCurrentTransformMatrixLocked()
428 return mCurrentTransform; in getCurrentTransform()
473 mCurrentCrop.right, mCurrentCrop.bottom, mCurrentTransform); in dumpLocked()
DSurfaceTexture.h337 uint32_t mCurrentTransform; variable
DEGLConsumer.cpp166 st.mCurrentTransform = 0; in releaseTexImage()
309 st.mCurrentTransform = item.mTransform; in updateAndReleaseLocked()
DImageConsumer.cpp272 st.mCurrentTransform = item.mTransform; in dequeueImage()
/frameworks/native/services/surfaceflinger/
DBufferLayerConsumer.cpp61 mCurrentTransform(0), in BufferLayerConsumer()
274 mCurrentTransform = item.mTransform; in updateAndReleaseLocked()
335 getCurrentCropLocked(), mCurrentTransform, in computeCurrentTransformMatrixLocked()
404 return mCurrentTransform; in getCurrentTransform()
520 mCurrentTransform); in dumpLocked()
DBufferLayer.cpp493 if ((crop != mCurrentCrop) || (transform != mCurrentTransform) || in latchBuffer()
497 mCurrentTransform = transform; in latchBuffer()
685 if (mCurrentTransform & ui::Transform::ROT_90) { in getBufferSize()
721 if (mCurrentTransform & ui::Transform::ROT_90) { in computeSourceBounds()
DBufferLayerConsumer.h280 uint32_t mCurrentTransform; variable
DLayer.cpp335 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) { in getBufferScaleTransform()
444 compositionState.geomBufferTransform = mCurrentTransform; in latchGeometry()
794 this, getName().string(), mCurrentTransform, getEffectiveScalingMode(), in doTransactionResize()
1963 LayerProtoHelper::writeToProto(ui::Transform(mCurrentTransform), in writeToProto()
DBufferStateLayer.cpp493 mCurrentTransform, enabled); in setFilteringEnabled()
DLayer.h865 uint32_t mCurrentTransform{0};
/frameworks/native/libs/gui/
DGLConsumer.cpp108 mCurrentTransform(0), in GLConsumer()
137 mCurrentTransform(0), in GLConsumer()
276 mCurrentTransform = 0; in releaseTexImage()
443 mCurrentTransform = item.mTransform; in updateAndReleaseLocked()
745 mCurrentTransform, mFilteringEnabled); in computeCurrentTransformMatrixLocked()
826 return mCurrentTransform; in getCurrentTransform()
931 mCurrentTransform); in dumpLocked()
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h391 uint32_t mCurrentTransform; variable