Searched refs:mCurrentTransform (Results 1 – 12 of 12) sorted by relevance
/frameworks/base/libs/hwui/surfacetexture/ |
D | SurfaceTexture.cpp | 42 , mCurrentTransform(0) in SurfaceTexture() 67 , mCurrentTransform(0) in SurfaceTexture() 283 computeTransformMatrix(mCurrentTransformMatrix, buf, mCurrentCrop, mCurrentTransform, in computeCurrentTransformMatrixLocked() 428 return mCurrentTransform; in getCurrentTransform() 473 mCurrentCrop.right, mCurrentCrop.bottom, mCurrentTransform); in dumpLocked()
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D | SurfaceTexture.h | 337 uint32_t mCurrentTransform; variable
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D | EGLConsumer.cpp | 166 st.mCurrentTransform = 0; in releaseTexImage() 309 st.mCurrentTransform = item.mTransform; in updateAndReleaseLocked()
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D | ImageConsumer.cpp | 272 st.mCurrentTransform = item.mTransform; in dequeueImage()
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayerConsumer.cpp | 61 mCurrentTransform(0), in BufferLayerConsumer() 274 mCurrentTransform = item.mTransform; in updateAndReleaseLocked() 335 getCurrentCropLocked(), mCurrentTransform, in computeCurrentTransformMatrixLocked() 404 return mCurrentTransform; in getCurrentTransform() 520 mCurrentTransform); in dumpLocked()
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D | BufferLayer.cpp | 493 if ((crop != mCurrentCrop) || (transform != mCurrentTransform) || in latchBuffer() 497 mCurrentTransform = transform; in latchBuffer() 685 if (mCurrentTransform & ui::Transform::ROT_90) { in getBufferSize() 721 if (mCurrentTransform & ui::Transform::ROT_90) { in computeSourceBounds()
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D | BufferLayerConsumer.h | 280 uint32_t mCurrentTransform; variable
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D | Layer.cpp | 335 if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) { in getBufferScaleTransform() 444 compositionState.geomBufferTransform = mCurrentTransform; in latchGeometry() 794 this, getName().string(), mCurrentTransform, getEffectiveScalingMode(), in doTransactionResize() 1963 LayerProtoHelper::writeToProto(ui::Transform(mCurrentTransform), in writeToProto()
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D | BufferStateLayer.cpp | 493 mCurrentTransform, enabled); in setFilteringEnabled()
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D | Layer.h | 865 uint32_t mCurrentTransform{0};
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 108 mCurrentTransform(0), in GLConsumer() 137 mCurrentTransform(0), in GLConsumer() 276 mCurrentTransform = 0; in releaseTexImage() 443 mCurrentTransform = item.mTransform; in updateAndReleaseLocked() 745 mCurrentTransform, mFilteringEnabled); in computeCurrentTransformMatrixLocked() 826 return mCurrentTransform; in getCurrentTransform() 931 mCurrentTransform); in dumpLocked()
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/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 391 uint32_t mCurrentTransform; variable
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