Searched refs:mGpuFrameMissedCount (Results 1 – 2 of 2) sorted by relevance
1016 std::atomic<uint32_t> mGpuFrameMissedCount = 0; variable
1665 mGpuFrameMissedCount++; in onMessageReceived()4890 StringAppendF(&result, "GPU missed frame count: %u\n\n", mGpuFrameMissedCount.load()); in dumpAllLocked()