Searched refs:mGraphicBufferSource (Results 1 – 2 of 2) sorted by relevance
5700 mCodec->mGraphicBufferSource.clear(); in onMessageReceived()6723 mCodec->mGraphicBufferSource.clear(); in stateEntered()6841 if (mCodec->mGraphicBufferSource == NULL) { in setupInputSurface()6854 mCodec->mGraphicBufferSource->configure(mCodec->mOMXNode, dataSpace)); in setupInputSurface()6863 mCodec->mGraphicBufferSource->setRepeatPreviousFrameDelayUs( in setupInputSurface()6893 mCodec->mGraphicBufferSource->setMaxFps(mCodec->mMaxFps)); in setupInputSurface()6904 mCodec->mGraphicBufferSource->setTimeLapseConfig( in setupInputSurface()6916 mCodec->mGraphicBufferSource->setSuspend(true, -1)); in setupInputSurface()6940 mCodec->mGraphicBufferSource->setColorAspects(ColorUtils::packToU32( in setupInputSurface()6958 &bufferProducer, &mCodec->mGraphicBufferSource); in onCreateInputSurface()[all …]
282 sp<IGraphicBufferSource> mGraphicBufferSource; member