Searched refs:mLastFrameUsedRenderEngine (Results 1 – 1 of 1) sorted by relevance
133 if (usedRenderEngine != mLastFrameUsedRenderEngine) { in onRefreshed()134 mLastFrameUsedRenderEngine = usedRenderEngine; in onRefreshed()148 } else if (mLastFrameUsedRenderEngine) { in getOffsets()198 std::atomic<bool> mLastFrameUsedRenderEngine = false; variable