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Searched refs:mLayersWithQueuedFrames (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp1769 mLayersWithQueuedFrames.clear(); in handleMessageRefresh()
2019 for (auto& layer : mLayersWithQueuedFrames) { in postComposition()
2237 bool hasQueuedFrames = std::find(mLayersWithQueuedFrames.cbegin(), in rebuildLayerStacks()
2238 mLayersWithQueuedFrames.cend(), in rebuildLayerStacks()
2239 layer) != mLayersWithQueuedFrames.cend(); in rebuildLayerStacks()
3256 mLayersWithQueuedFrames.push_back(layer); in handlePageFlip()
3266 if (!mLayersWithQueuedFrames.empty()) { in handlePageFlip()
3271 for (auto& layer : mLayersWithQueuedFrames) { in handlePageFlip()
3287 if (frameQueued && (mLayersWithQueuedFrames.empty() || !newDataLatched)) { in handlePageFlip()
3298 return !mLayersWithQueuedFrames.empty() && newDataLatched; in handlePageFlip()
DSurfaceFlinger.h966 std::vector<sp<Layer>> mLayersWithQueuedFrames; variable