Searched refs:mOneShot (Results 1 – 2 of 2) sorted by relevance
127 boolean startFromZero = restart || (!mRunning && !mAnimationState.mOneShot) || in setVisible()160 || !mAnimationState.mOneShot); in start()234 return mAnimationState.mOneShot; in isOneShot()243 mAnimationState.mOneShot = oneShot; in setOneShot()262 final boolean isLastFrame = mAnimationState.mOneShot && nextFrame >= (numFrames - 1); in nextFrame()265 if (!mAnimationState.mOneShot && nextFrame >= numFrames) { in nextFrame()356 mAnimationState.mOneShot = a.getBoolean( in updateStateFromTypedArray()357 R.styleable.AnimationDrawable_oneshot, mAnimationState.mOneShot); in updateStateFromTypedArray()385 private boolean mOneShot = false; field in AnimationDrawable.AnimationState392 mOneShot = orig.mOneShot; in AnimationState()[all …]
184 private boolean mOneShot; field in Camera874 mOneShot = false; in setPreviewCallback()902 mOneShot = true; in setOneShotPreviewCallback()942 mOneShot = false; in setPreviewCallbackWithBuffer()1210 if (mOneShot) { in handleMessage()