Searched refs:mPendingAnims (Results 1 – 1 of 1) sorted by relevance
593 mRes = state.mPendingAnims == null ? null : res; in inflate()697 if (mAnimatedVectorState.mPendingAnims == null) { in applyTheme()709 ArrayList<PendingAnimator> mPendingAnims; field in AnimatedVectorDrawable.AnimatedVectorDrawableState745 if (copy.mPendingAnims != null) { in AnimatedVectorDrawableState()746 mPendingAnims = new ArrayList<>(copy.mPendingAnims); in AnimatedVectorDrawableState()756 || mPendingAnims != null || super.canApplyTheme(); in canApplyTheme()775 if (mPendingAnims == null) { in addPendingAnimator()776 mPendingAnims = new ArrayList<>(1); in addPendingAnimator()778 mPendingAnims.add(new PendingAnimator(resId, pathErrorScale, target)); in addPendingAnimator()810 if (mPendingAnims != null) { in prepareLocalAnimators()[all …]