Searched refs:mProjMatrix (Results 1 – 3 of 3) sorted by relevance
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 129 Matrix.multiplyMM(mMVPMatrix, 0, mProjMatrix, 0, mMVPMatrix, 0); in onDrawFrame() 143 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7); in onSurfaceChanged() 324 private float[] mProjMatrix = new float[16]; field in MyRenderer
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 171 Matrix.multiplyMM(mMVPMatrix, 0, mProjMatrix, 0, mMVPMatrix, 0); in onDrawFrame() 186 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7); in onSurfaceChanged() 352 private float[] mProjMatrix = new float[16]; field in GLDepthTestActivity.GLES20TriangleRenderer
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 222 Matrix.multiplyMM(mMVPMatrix, 0, mProjMatrix, 0, mMVPMatrix, 0); in onDrawFrame() 237 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7); in onSurfaceChanged() 478 private float[] mProjMatrix = new float[16]; field in CamRenderer
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