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Searched refs:mSchedulerLayerHandle (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferQueueLayer.cpp446 mFlinger->mScheduler->addLayerPresentTimeAndHDR(mSchedulerLayerHandle, presentTime, in onFrameAvailable()
DBufferLayer.cpp103 mFlinger->mScheduler->setLayerVisibility(mSchedulerLayerHandle, visible); in isVisible()
DBufferStateLayer.cpp230 mFlinger->mScheduler->addLayerPresentTimeAndHDR(mSchedulerLayerHandle, presentTime, in setBuffer()
DLayer.h905 std::unique_ptr<scheduler::LayerHistory::LayerHandle> mSchedulerLayerHandle; variable
DLayer.cpp123 mSchedulerLayerHandle = mFlinger->mScheduler->registerLayer(mName.c_str(), mWindowType); in Layer()