Searched refs:mTexTarget (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 119 mTexTarget(texTarget), in GLConsumer() 148 mTexTarget(texTarget), in GLConsumer() 200 glBindTexture(mTexTarget, mTexName); in updateTexImage() 213 glBindTexture(mTexTarget, mTexName); in updateTexImage() 467 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked() 480 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked() 487 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked() 494 mCurrentTextureImage->bindToTextureTarget(mTexTarget); in bindTextureImageLocked() 623 glBindTexture(mTexTarget, GLuint(tex)); in attachToContext() 710 return mTexTarget; in getCurrentTextureTarget()
|
/frameworks/base/libs/hwui/surfacetexture/ |
D | EGLConsumer.cpp | 104 glBindTexture(st.mTexTarget, st.mTexName); in updateTexImage() 116 glBindTexture(st.mTexTarget, st.mTexName); in updateTexImage() 333 glBindTexture(st.mTexTarget, st.mTexName); in bindTextureImageLocked() 345 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked() 352 glBindTexture(st.mTexTarget, st.mTexName); in bindTextureImageLocked() 359 mCurrentTextureImage->bindToTextureTarget(st.mTexTarget); in bindTextureImageLocked() 454 glBindTexture(st.mTexTarget, GLuint(tex)); in attachToContext()
|
D | SurfaceTexture.cpp | 53 , mTexTarget(texTarget) in SurfaceTexture() 78 , mTexTarget(texTarget) in SurfaceTexture() 249 return mTexTarget; in getCurrentTextureTarget()
|
D | SurfaceTexture.h | 413 const uint32_t mTexTarget; variable
|
/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 445 const uint32_t mTexTarget; variable
|