Searched refs:mUseColorManagement (Results 1 – 2 of 2) sorted by relevance
213 const bool mUseColorManagement = false; variable
362 mUseColorManagement(featureFlags & USE_COLOR_MANAGEMENT) { in GLESRenderEngine()391 if (mUseColorManagement) { in GLESRenderEngine()1160 if (mUseColorManagement) { in drawMesh()