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Searched refs:mappings_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/
Dimporter.cc378 mappings_.push_back(Mapping(virtual_path, CanonicalizePath(disk_path))); in MapPath()
389 for (int i = 0; i < mappings_.size(); i++) { in DiskFileToVirtualFile()
391 if (ApplyMapping(canonical_disk_file, mappings_[i].disk_path, in DiskFileToVirtualFile()
392 mappings_[i].virtual_path, virtual_file)) { in DiskFileToVirtualFile()
406 if (ApplyMapping(*virtual_file, mappings_[i].virtual_path, in DiskFileToVirtualFile()
407 mappings_[i].disk_path, shadowing_disk_file)) { in DiskFileToVirtualFile()
455 for (int i = 0; i < mappings_.size(); i++) { in OpenVirtualFile()
457 if (ApplyMapping(virtual_file, mappings_[i].virtual_path, in OpenVirtualFile()
458 mappings_[i].disk_path, &temp_disk_file)) { in OpenVirtualFile()
Dimporter.h308 vector<Mapping> mappings_; variable