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Searched refs:msg_end (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dextension_set_unittest.cc1038 msg_end; in TEST() local
1041 msg_end = message.MutableRepeatedExtension( in TEST()
1043 msg_iter != msg_end; ++msg_iter) { in TEST()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ruby/ext/google/protobuf_c/
Dupb.c6936 static bool msg_end(void *closure, const void *hd, upb_status *status) { in msg_end() function
7024 upb_handlers_setendmsg(h, &msg_end, NULL); in reghandlers()