Searched refs:mutableDrawingState (Results 1 – 3 of 3) sorted by relevance
324 auto& mutableDrawingState() { return mFlinger->mDrawingState; } in mutableDrawingState() function353 mutableDrawingState().displays.clear(); in ~TestableSurfaceFlinger()501 return mFlinger.mutableDrawingState().displays.editValueFor(mDisplayToken); in mutableDrawingDisplayState()509 return mFlinger.mutableDrawingState().displays.valueFor(mDisplayToken); in getDrawingDisplayState()558 mFlinger.mutableDrawingState().displays.add(mDisplayToken, state); in inject()
799 test->mFlinger.mutableDrawingState().layersSortedByZ.add(layer); in injectLayer()808 test->mFlinger.mutableDrawingState().layersSortedByZ.clear(); in cleanupInjectedLayers()
256 return mFlinger.mutableDrawingState().displays.indexOfKey(displayToken) >= 0; in hasDrawingDisplayState()260 return mFlinger.mutableDrawingState().displays.valueFor(displayToken); in getDrawingDisplayState()1937 mFlinger.mutableDrawingState().displays.removeItem(displayToken); in TEST_F()