Searched refs:nGetRotation (Results 1 – 4 of 4) sorted by relevance
1015 return nGetRotation(mNativeRenderNode); in getRotationZ()1715 private static native float nGetRotation(long renderNode); in nGetRotation() method in RenderNode
161 /*package*/ static float nGetRotation(long renderNode) { in nGetRotation() method in RenderNode_Delegate
1516 return isTreeValid() ? nGetRotation(mNativePtr) : 0; in getRotation()2345 private static native float nGetRotation(long groupPtr); in nGetRotation() method in VectorDrawable
327 static float nGetRotation(long groupPtr) { in nGetRotation() method in VectorDrawable_Delegate