Searched refs:numCompressedFormats (Results 1 – 1 of 1) sorted by relevance
339 GLint numCompressedFormats = in addGlConstsV2_0() local341 gl.set_gl_num_compressed_texture_formats(numCompressedFormats); in addGlConstsV2_0()342 std::vector<GLint> compressedFormats(numCompressedFormats); in addGlConstsV2_0()