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Searched refs:output_dir (Results 1 – 7 of 7) sorted by relevance

/frameworks/compile/libbcc/tests/debuginfo/
Dtest_bcc_debuginfo.pl33 my $output_dir = dirname $testcase_output;
35 my $debugger_script_file = "$output_dir/$input_filename.debugger.script";
36 my $output_file = "$output_dir/$input_filename.gdb.output";
/frameworks/base/tools/aapt2/cmd/
DOptimize.h34 Maybe<std::string> output_dir; member
71 AddOptionalFlag("-d", "Path to the output directory (for splits).", &options_.output_dir, in OptimizeCommand()
DOptimize.cpp202 if (options_.apk_artifacts && options_.output_dir) { in Run()
205 options_.output_dir.value(), options_.apk_artifacts.value(), in Run()
420 if (!options_.output_dir) { in Action()
/frameworks/layoutlib/rename_font/
DREADME8 The build_font.py copies all files from input_dir to output_dir while renaming
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/js/
Djs_generator.h60 string output_dir; member
81 output_dir("."), in GeneratorOptions()
Djs_generator.cc408 return options.output_dir + "/" + ToFileName(GetPath(options, file)) + ".js"; in GetExtensionFileName()
415 return options.output_dir + "/" + ToFileName(desc->name()) + ".js"; in GetMessageFileName()
422 return options.output_dir + "/" + ToFileName(desc->name()) + ".js"; in GetEnumFileName()
3001 output_dir = options[i].second; in ParseFromOptions()
3026 output_dir = options[i].first; in ParseFromOptions()
3155 string filename = options.output_dir + "/" + options.library + ".js"; in GenerateAll()
3288 string filename = options.output_dir + "/" + GetJSFilename(file->name()); in GenerateAll()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/js/
DREADME.md125 --js_out=[OPTIONS:]output_dir