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Searched refs:part0 (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/io/
Dcoded_stream.cc388 uint32 part0 = 0, part1 = 0, part2 = 0; in ReadVarint64FromArray() local
390 b = *(ptr++); part0 = b ; if (!(b & 0x80)) goto done; in ReadVarint64FromArray()
391 part0 -= 0x80; in ReadVarint64FromArray()
392 b = *(ptr++); part0 += b << 7; if (!(b & 0x80)) goto done; in ReadVarint64FromArray()
393 part0 -= 0x80 << 7; in ReadVarint64FromArray()
394 b = *(ptr++); part0 += b << 14; if (!(b & 0x80)) goto done; in ReadVarint64FromArray()
395 part0 -= 0x80 << 14; in ReadVarint64FromArray()
396 b = *(ptr++); part0 += b << 21; if (!(b & 0x80)) goto done; in ReadVarint64FromArray()
397 part0 -= 0x80 << 21; in ReadVarint64FromArray()
416 *value = (static_cast<uint64>(part0)) | in ReadVarint64FromArray()
[all …]
Dcoded_stream.h967 uint32 part0 = (static_cast<uint32>(buffer[0]) ) | in ReadLittleEndian64FromArray()
975 *value = static_cast<uint64>(part0) | in ReadLittleEndian64FromArray()
1191 uint32 part0 = static_cast<uint32>(value); in WriteLittleEndian64ToArray()
1194 target[0] = static_cast<uint8>(part0); in WriteLittleEndian64ToArray()
1195 target[1] = static_cast<uint8>(part0 >> 8); in WriteLittleEndian64ToArray()
1196 target[2] = static_cast<uint8>(part0 >> 16); in WriteLittleEndian64ToArray()
1197 target[3] = static_cast<uint8>(part0 >> 24); in WriteLittleEndian64ToArray()
/frameworks/base/cmds/bootanimation/
DFORMAT.md16 part0 \
40 * **PATH:** directory in which to find the frames for this part (e.g. `part0`)