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Searched refs:pop_front (Results 1 – 25 of 35) sorted by relevance

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/frameworks/native/services/surfaceflinger/Scheduler/
DLayerInfo.h52 mElements.pop_front(); in insertRefreshRate()
82 mElements.pop_front(); in insertPresentTime()
DEventThread.cpp313 mPendingEvents.pop_front(); in threadMain()
/frameworks/av/media/bufferpool/1.0/
DBufferStatus.cpp136 pending.pop_front(); in postBufferRelease()
163 pending.pop_front(); in postBufferStatusMessage()
/frameworks/base/cmds/statsd/src/guardrail/
DStatsdStats.cpp135 mIceBox.pop_front(); in addToIceBoxLocked()
202 mLogLossStats.pop_front(); in noteLogLost()
219 it->second->broadcast_sent_time_sec.pop_front(); in noteBroadcastSent()
238 vec.pop_front(); in noteActiveStatusChanged()
251 guardrailTimes.pop_front(); in noteActivationBroadcastGuardrailHit()
284 it->second->data_drop_time_sec.pop_front(); in noteDataDropped()
285 it->second->data_drop_bytes.pop_front(); in noteDataDropped()
304 it->second->dump_report_stats.pop_front(); in noteMetricsReportSent()
465 mSystemServerRestartSec.pop_front(); in noteSystemServerRestart()
/frameworks/rs/script_api/
DGenerateStubsWhiteList.cpp146 tokens->pop_front(); in eatFront()
222 tokens->pop_front(); in mangleType()
237 tokens->pop_front(); in mangleType()
/frameworks/av/media/codec2/components/base/
DSimpleC2Component.cpp33 std::unique_ptr<C2Work> SimpleC2Component::WorkQueue::pop_front() { in pop_front() function in android::SimpleC2Component::WorkQueue
35 mQueue.pop_front(); in pop_front()
242 items->pop_front(); in queue_nb()
270 std::unique_ptr<C2Work> work = queue->pop_front(); in flush_sm()
452 work = queue->pop_front(); in processQueue()
/frameworks/native/services/surfaceflinger/tests/unittests/
DAsyncCallRecorder.h121 mCalls.pop_front();
/frameworks/av/media/bufferpool/2.0/
DBufferStatus.cpp149 pending.pop_front(); in postBufferRelease()
199 pending.pop_front(); in postBufferStatusMessage()
/frameworks/native/services/surfaceflinger/TimeStats/
DTimeStats.cpp236 timeRecords.pop_front(); in flushAvailableRecordsToStatsLocked()
503 mGlobalRecord.presentFences.pop_front(); in flushAvailableGlobalRecordsToStatsLocked()
519 mGlobalRecord.presentFences.pop_front(); in flushAvailableGlobalRecordsToStatsLocked()
546 mGlobalRecord.presentFences.pop_front(); in setPresentFenceGlobal()
/frameworks/opt/gamesdk/src/swappyVk/
DSwappyVk.cpp655 mPendingSync[it->first].pop_front(); in destroyVkSyncObjects()
663 mFreeSync[it->first].pop_front(); in destroyVkSyncObjects()
678 mPendingSync[queue].pop_front(); in waitForFenceChoreographer()
734 mFreeSync[queue].pop_front(); in doQueuePresent()
/frameworks/av/media/codec2/components/base/include/
DSimpleC2Component.h212 std::unique_ptr<C2Work> pop_front();
/frameworks/av/media/codec2/hidl/1.0/vts/functional/common/
Dmedia_c2_hidl_test_common.cpp34 workQueue.pop_front(); in testInputBuffer()
/frameworks/av/media/codec2/components/cmds/
Dcodec2.cpp244 mProcessedWork.pop_front(); in play()
334 mWorkQueue.pop_front(); in play()
/frameworks/base/cmds/statsd/src/packages/
DUidMap.cpp227 mChanges.pop_front(); in ensureBytesUsedBelowLimit()
265 mDeletedApps.pop_front(); in removeApp()
/frameworks/av/media/codec2/hidl/1.0/vts/functional/video/
DVtsHalMediaC2V1_0TargetVideoDecTest.cpp354 workQueue.pop_front(); in decodeNFrames()
585 mWorkQueue.pop_front(); in TEST_F()
683 mWorkQueue.pop_front(); in TEST_F()
DVtsHalMediaC2V1_0TargetVideoEncTest.cpp306 workQueue.pop_front(); in encodeNFrames()
492 mWorkQueue.pop_front(); in TEST_F()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/
Djson_util_test.cc238 segments_.pop_front(); in Next()
/frameworks/av/media/codec2/hidl/1.0/vts/functional/audio/
DVtsHalMediaC2V1_0TargetAudioEncTest.cpp305 workQueue.pop_front(); in encodeNFrames()
487 mWorkQueue.pop_front(); in TEST_F()
DVtsHalMediaC2V1_0TargetAudioDecTest.cpp417 workQueue.pop_front(); in decodeNFrames()
696 mWorkQueue.pop_front(); in TEST_F()
/frameworks/av/media/codec2/components/aac/
DC2SoftAacDec.cpp506 mBuffersInfo.pop_front(); in drainRingBuffer()
818 mBuffersInfo.pop_front(); in drainInternal()
/frameworks/av/media/codec2/sfplugin/
DC2OMXNode.cpp99 queue.workList.pop_front(); in threadLoop()
DCCodecBufferChannel.cpp158 mPending.pop_front(); in pop()
188 mStash.pop_front(); in emplace()
1163 configs->pop_front(); in requestInitialInputBuffers()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp434 mFramebufferImageCache.pop_front(); in ~GLESRenderEngine()
862 mFramebufferImageCache.pop_front(); in createFramebufferImageIfNeeded()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Dproto_writer.cc778 size_insert_.pop_front(); in WriteRootMessage()
/frameworks/base/media/jni/
Dandroid_media_ImageWriter.cpp195 mQueue.pop_front(); in threadLoop()

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