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Searched refs:premultipliedAlpha (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h133 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h109 void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
DGLESRenderEngine.cpp1055 void GLESRenderEngine::setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture, in setupLayerBlending() argument
1057 mState.isPremultipliedAlpha = premultipliedAlpha; in setupLayerBlending()
1068 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); in setupLayerBlending()