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Searched refs:qualified (Results 1 – 25 of 35) sorted by relevance

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/frameworks/compile/slang/tests/F_reduce_general_bad_accumulator/
Dstderr.txt.expect8 …eneral_bad_accumulator.rs:42:12) parameter 'other' (type 'Fn *') must point to const-qualified type
10 …eneral_bad_accumulator.rs:47:12) parameter 'other' (type 'Fn *') must point to const-qualified type
11 …_general_bad_accumulator.rs:47:12) parameter 'val' (type 'Fn *') must point to const-qualified type
/frameworks/compile/slang/tests/F_reduce_general_bad_function/
Dstderr.txt.expect11 …ad_function.rs:61:12) parameter 'accum' (type 'const int *') must not point to const-qualified type
24 …d_function.rs:130:12) parameter 'accum' (type 'const int *') must not point to const-qualified type
37 …d_function.rs:191:12) parameter 'accum' (type 'const int *') must not point to const-qualified type
38 …general_bad_function.rs:191:12) parameter 'other' (type 'int *') must point to const-qualified type
50 …bad_function.rs:251:12) parameter 'out' (type 'const int *') must not point to const-qualified type
51 …e_general_bad_function.rs:251:12) parameter 'val' (type 'int *') must point to const-qualified type
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/cpp/
Dcpp_helpers.cc138 string ClassName(const Descriptor* descriptor, bool qualified) { in ClassName() argument
148 if (qualified) { in ClassName()
155 string ClassName(const EnumDescriptor* enum_descriptor, bool qualified) { in ClassName() argument
157 if (qualified) { in ClassName()
163 string result = ClassName(enum_descriptor->containing_type(), qualified); in ClassName()
Dcpp_helpers.h67 string ClassName(const Descriptor* descriptor, bool qualified);
68 string ClassName(const EnumDescriptor* enum_descriptor, bool qualified);
/frameworks/layoutlib/bridge/tests/res/testApp/MyApplication/
Dproguard-rules.pro13 # and specify the fully qualified class name to the JavaScript interface
/frameworks/opt/gamesdk/samples/bouncyball/app/
Dproguard-rules.pro9 # and specify the fully qualified class name to the JavaScript interface
/frameworks/opt/gamesdk/third_party/cube/app/
Dproguard-rules.pro9 # and specify the fully qualified class name to the JavaScript interface
/frameworks/base/tests/TouchLatency/app/
Dproguard-rules.pro13 # and specify the fully qualified class name to the JavaScript interface
/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/app/
Dproguard-rules.pro9 # and specify the fully qualified class name to the JavaScript interface
/frameworks/opt/gamesdk/samples/unitypackaging/app/
Dproguard-rules.pro9 # and specify the fully qualified class name to the JavaScript interface
/frameworks/base/core/java/android/app/role/
DRoleControllerService.java151 boolean qualified = onIsApplicationQualifiedForRole(roleName, packageName); in onBind()
152 callback.sendResult(qualified ? Bundle.EMPTY : null); in onBind()
DRoleControllerManager.java478 boolean qualified = result != null; in IsApplicationQualifiedForRoleRequest()
479 mCallback.accept(qualified); in IsApplicationQualifiedForRoleRequest()
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/
Dproguard-project.txt16 # and specify the fully qualified class name to the JavaScript interface
/frameworks/compile/slang/tests/F_reduce_general_bad_halter/
Dstderr.txt.expect10 …ce_general_bad_halter.rs:57:12) parameter 'accum' (type 'int *') must point to const-qualified type
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dany.proto80 // methods only use the fully qualified type name after the last '/'
122 // qualified name of the type (as in `path/google.protobuf.Duration`).
Dsource_context.proto45 // The path-qualified name of the .proto file that contained the associated
Dapi.proto48 // The fully qualified name of this api, including package name
196 // The fully qualified name of the API which is included.
Dtype.proto47 // The fully qualified message name.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/protos/
Dunittest_issues.proto6 …Issue: Non-"Google.Protobuffers" namespace will ensure that protobuffer library types are qualified
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/benchmarks/
Dbenchmarks.proto40 // Fully-qualified name of the protobuf message for this dataset.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/docs/swift/
DDesignDoc.md91 We will generate types with fully-qualified underscore-delimited names. For
93 `Foo_Bar_Baz`. For each fully-qualified proto message, there will be exactly one
/frameworks/layoutlib/create/
DREADME.txt69 shell-like glob patterns that filter on the fully-qualified class names, for example "android.*.R**"
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/javanano/
DREADME.md185 class. This affects the fully qualified references in the
/frameworks/wilhelm/doc/
DDoxyfile193 # Java. For instance, namespaces will be presented as packages, qualified
432 # sorted by fully-qualified names, including namespaces. If set to
631 # output. The symbol name can be a fully qualified name, a word, or if the
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/compatibility_tests/v2.5.0/protos/src/proto/google/protobuf/
Ddescriptor.proto150 // starts with a '.', it is fully-qualified. Otherwise, C++-like scoping

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