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Searched refs:range_base (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp3218 GLint *range_base = (GLint *) 0; in android_glGetShaderPrecisionFormat__II_3II_3II() local
3244 range_base = (GLint *) in android_glGetShaderPrecisionFormat__II_3II_3II()
3246 range = range_base + rangeOffset; in android_glGetShaderPrecisionFormat__II_3II_3II()
3283 if (range_base) { in android_glGetShaderPrecisionFormat__II_3II_3II()
3284 _env->ReleaseIntArrayElements(range_ref, (jint*)range_base, in android_glGetShaderPrecisionFormat__II_3II_3II()