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Searched refs:realize (Results 1 – 2 of 2) sorted by relevance

/frameworks/wilhelm/src/itf/
DIObject.cpp33 AsyncHook realize = clazz->mRealize; in HandleRealize() local
43 if (NULL != realize) { in HandleRealize()
47 result = (*realize)(thiz, SL_BOOLEAN_TRUE); in HandleRealize()
135 AsyncHook realize = clazz->mRealize; in IObject_Realize() local
138 result = (NULL != realize) ? (*realize)(thiz, async) : SL_RESULT_SUCCESS; in IObject_Realize()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/
DGPBMessage.m1801 // isn't smart enough to realize that.