Searched refs:recursion_depth_ (Results 1 – 2 of 2) sorted by relevance
123 recursion_depth_(0), in ProtoStreamObjectSource()137 recursion_depth_(0), in ProtoStreamObjectSource()759 --recursion_depth_; in RenderField()1057 if (++recursion_depth_ > max_recursion_depth_) { in IncrementRecursionDepth()
286 mutable int recursion_depth_; variable