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Searched refs:recursion_depth_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Dprotostream_objectsource.cc123 recursion_depth_(0), in ProtoStreamObjectSource()
137 recursion_depth_(0), in ProtoStreamObjectSource()
759 --recursion_depth_; in RenderField()
1057 if (++recursion_depth_ > max_recursion_depth_) { in IncrementRecursionDepth()
Dprotostream_objectsource.h286 mutable int recursion_depth_; variable