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Searched refs:reduced (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/services/core/java/com/android/server/wm/
DTaskSnapshotPersister.java373 final Bitmap reduced = mSnapshot.isReducedResolution() in writeBuffer() local
382 reduced.compress(JPEG, QUALITY, reducedFos); in writeBuffer()
388 reduced.recycle(); in writeBuffer()
/frameworks/base/cmds/bootanimation/
DFORMAT.md117 Some animations benefit from being reduced to 256 colors:
/frameworks/compile/libbcc/
DREADME.rst43 * The size of libbcc is aggressively reduced for mobile devices. We
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/
DGPBRootObject.m200 // and reduced startup time, and runtime memory.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
DCHANGES.txt204 object sizes was reduced.
/frameworks/base/media/native/midi/include/
DDoxyfile.orig1075 # cost of reduced performance. This can be particularly helpful with template
DDoxyfile1075 # cost of reduced performance. This can be particularly helpful with template
/frameworks/av/media/codec2/docs/
Ddoxygen.config1025 # cost of reduced performance. This can be particularly helpful with template