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Searched refs:regions (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/libs/hwui/tests/common/scenes/
DSaveLayer2Animation.cpp38 int regions = 20; in createContent() local
39 int smallRectHeight = (bounds.height() / regions); in createContent()
49 for (int i = 0; i < regions; i++, top += smallRectHeight) { in createContent()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/
DSaveLayerInterleaveActivity.java60 int regions = 20; in onCreate()
61 int smallRectHeight = (bounds.height()/regions); in onCreate()
70 for (int i = 0; i < regions; i++, top += smallRectHeight) { in onCreate()
/frameworks/base/services/core/jni/BroadcastRadio/
Dregions.h27 namespace regions {
Dregions.cpp28 namespace regions { namespace
Dconvert.cpp39 using regions::RegionalBandConfig;
387 auto regionalBands = regions::mapRegions(prop10.bands); in ModulePropertiesFromHal()
/frameworks/rs/tests/java_api/HealingBrush/src/rs/example/android/com/healingbrush/
DMainActivity.java221 protected Void doInBackground(Void... regions) { in doInBackground() argument
315 protected String doInBackground(Region... regions) { in doInBackground() argument
316 d = regions[0].findMatch(mFindRegion, mRs, mDisplayedImage); in doInBackground()
322 regions[0].heal(mHealingScript, mRs, mImage2, mImage2); in doInBackground()
/frameworks/rs/tests/java_api/SSHealingBrush/src/rs/example/android/com/healingbrush/
DMainActivity.java221 protected Void doInBackground(Void... regions) { in doInBackground() argument
313 protected String doInBackground(Region... regions) { in doInBackground() argument
314 d = regions[0].findMatch(mFindRegion, mRs, mDisplayedImage); in doInBackground()
320 regions[0].heal(mHealingScript, mRs, mImage2, mImage2); in doInBackground()
/frameworks/native/libs/ui/
DAndroid.bp86 //defaults: ["libui-validate-regions-defaults"],
182 name: "libui-validate-regions-defaults",
/frameworks/base/services/core/jni/
DAndroid.bp22 "BroadcastRadio/regions.cpp",
/frameworks/rs/script_api/include/
Drs_for_each.rsh42 RS_FOR_EACH_STRATEGY_SERIAL = 0, // Prefer contiguous memory regions.
45 RS_FOR_EACH_STRATEGY_TILE_SMALL = 3, // Prefer processing small rectangular regions.
46 RS_FOR_EACH_STRATEGY_TILE_MEDIUM = 4, // Prefer processing medium rectangular regions.
47 RS_FOR_EACH_STRATEGY_TILE_LARGE = 5 // Prefer processing large rectangular regions.
/frameworks/native/vulkan/libvulkan/
Dswapchain.cpp1584 const VkPresentRegionKHR* regions = in QueuePresentKHR() local
1598 (regions && !swapchain.mailbox_mode) ? &regions[sc] : nullptr; in QueuePresentKHR()
/frameworks/base/tests/FlickerTests/
DREADME.md87 visible regions:
/frameworks/native/vulkan/api/
Dvulkan.api4663 … /// Sparse resources support: GPU can safely access non-resident regions of a resource, al…
9553 regions := pRegions[0:regionCount]
9555 region := regions[i]
9579 regions := pRegions[0:regionCount]
9581 region := regions[i]
9606 regions := pRegions[0:regionCount]
9608 region := regions[i]
9631 regions := pRegions[0:regionCount]
9633 region := regions[i]
9656 regions := pRegions[0:regionCount]
[all …]
/frameworks/opt/gamesdk/third_party/cube/app/src/main/cpp/
Dcube.c1197 VkPresentRegionsKHR regions = { in demo_draw() local
1203 present.pNext = &regions; in demo_draw()