/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/protoc-artifacts/ |
D | README.md | 37 The following command will install the ``protoc`` artifact to your local Maven repository. 64 Before you can upload artifacts to Maven Central repository, make sure you have 69 support. DO NOT close the staging repository until you have done the 82 staging repository. 86 It creates a new staging repository. Go to 87 https://oss.sonatype.org/#stagingRepositories and find the repository, usually 91 subsequent deployments you will need to provide the repository name that you 93 repository: 95 $ mvn clean deploy -P release -Dstaging.repository=comgoogle-123 103 repository has all the binaries, close and release this repository. [all …]
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D | build-zip.sh | 10 This script will download pre-built protoc binaries from maven repository
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/keys/ |
D | README.md | 9 signing key should be checked into the repository.
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/frameworks/base/docs/downloads/ |
D | README | 3 This directory serves as a "master" repository for various
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ |
D | tests.sh | 24 sudo add-apt-repository ppa:ubuntu-toolchain-r/test -y 142 yes | sudo apt-add-repository ppa:webupd8team/java 221 sudo apt-add-repository -y ppa:fkrull/deadsnakes
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D | Protobuf.podspec | 3 # Despite this file being specific to Objective-C, it needs to be on the root of the repository.
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D | .gitignore | 87 # NuGet packages: we want the repository configuration, but not the
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/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
D | ResourceHelper.java | 372 AssetRepository repository = getAssetRepository(context); in getDrawable() local 373 if (repository.isFileResource(stringValue)) { in getDrawable() 381 stream = repository.openNonAsset(0, stringValue, ACCESS_STREAMING); in getDrawable() 452 AssetRepository repository = getAssetRepository(context); in getNinePatchDrawable() local 453 if (!repository.isFileResource(path)) { in getNinePatchDrawable() 456 InputStream stream = repository.openNonAsset(0, path, ACCESS_STREAMING); in getNinePatchDrawable()
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/frameworks/base/cmds/uiautomator/library/ |
D | apicheck_msg_current.txt | 12 To submit the revised current.txt to the main Android repository,
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/frameworks/base/docs/ |
D | __DEPRECATED__DO_NOT_EDIT__.txt | 14 a separate code repository.
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/frameworks/base/docs/html/ |
D | __DEPRECATED__DO_NOT_EDIT__.txt | 14 a separate code repository.
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/frameworks/layoutlib/bridge/tests/src/com/android/layoutlib/bridge/intensive/util/ |
D | SessionParamsBuilder.java | 146 public SessionParamsBuilder setAssetRepository(@NonNull AssetRepository repository) { in setAssetRepository() argument 147 mAssetRepository = repository; in setAssetRepository()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/util/python/ |
D | BUILD | 6 # Projects that include protobuf using a Bazel external repository will need to
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/frameworks/multidex/instrumentation/ |
D | build.gradle | 48 repository(url: uri(rootProject.ext.supportRepoOut)) {
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/frameworks/opt/setupwizard/library/ |
D | self.gradle | 12 maven { url "$rootDir/prebuilts/tools/common/m2/repository" }
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/frameworks/multidex/library/ |
D | build.gradle | 78 repository(url: uri(rootProject.ext.supportRepoOut)) {
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/ |
D | CHANGES.txt | 6 RELEASE NOTES - Code imported into Google's main protobuf repository 11 repository.
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D | README.md | 53 and maintained by Google. All the development will be done in open, under this repository
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/frameworks/layoutlib/bridge/src/android/content/res/ |
D | Resources_Delegate.java | 219 AssetRepository repository = getAssetRepository(resources); in getColor() 221 if (repository.isFileResource(resourceValue.getValue())) { in getColor() 1023 AssetRepository repository = getAssetRepository(resources); in openRawResource() local 1025 InputStream stream = repository.openNonAsset(0, path, ACCESS_STREAMING); in openRawResource()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ruby/ |
D | README.md | 26 also want to install Protocol Buffers itself, as described in this repository's
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/java/ |
D | README.md | 37 4) Install the library into your Maven repository:
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/frameworks/opt/gamesdk/third_party/cube/ |
D | COPYRIGHT.txt | 2 repository besides Apache 2.0 license.
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/frameworks/rs/tests/lldb/ |
D | README.txt | 77 The path to the "out" folder of the AOSP repository.
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/m4/ |
D | acx_pthread.m4 | 51 dnl posted by Alejandro Forero Cuervo to the autoconf macro repository.
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/javanano/ |
D | README.md | 36 4) Install the library into your Maven repository:
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