Searched refs:rightTurn (Results 1 – 1 of 1) sorted by relevance
135 while (lUpperSize > 2 && !rightTurn( in hull()159 while (lLowerSize > 2 && !rightTurn( in hull()186 private static boolean rightTurn(float ax, float ay, float bx, float by, float cx, float cy) { in rightTurn() method in Math3DHelper