Searched refs:rotationY (Results 1 – 5 of 5) sorted by relevance
415 float rotationY, float rotationZ) { in setTransforms() argument422 view.setRotationY(rotationY); in setTransforms()433 public final float rotationY; field in ChangeTransform.Transforms443 rotationY = view.getRotationY(); in Transforms()449 rotationX, rotationY, rotationZ); in restore()464 thatTransform.rotationY == rotationY && in equals()
1047 public boolean setRotationY(float rotationY) { in setRotationY() argument1048 return nSetRotationY(mNativeRenderNode, rotationY); in setRotationY()1667 private static native boolean nSetRotationY(long renderNode, float rotationY); in nSetRotationY() argument
294 bool setRotationY(float rotationY) { in setRotationY() argument295 return RP_SET_AND_DIRTY(mPrimitiveFields.mRotationY, rotationY); in setRotationY()
573 public ViewPropertyAnimator rotationY(float value) { in rotationY() method in ViewPropertyAnimator
META-INF/ META-INF/MANIFEST.MF javax/ javax/net/ javax/ ...