Searched refs:roundedCornersRadius (Results 1 – 5 of 5) sorted by relevance
82 float roundedCornersRadius = 0.0; member
612 EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius); in setupREBufferCompositionCommonCallExpectations()653 EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius); in setupREColorCompositionCallExpectations()721 EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius); in setupInsecureREBufferCompositionCommonCallExpectations()
765 const int32_t radius = ceil(layer.geometry.roundedCornersRadius); in handleRoundedCorners()972 layer.geometry.roundedCornersRadius); in drawLayers()981 if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) { in drawLayers()
546 layer.geometry.roundedCornersRadius = 5.0f; in fillRedBufferWithRoundedCorners()
558 layer.geometry.roundedCornersRadius = roundedCornerState.radius; in prepareClientLayer()