D | rs_matrix.c | 178 rsMatrixGet(const rs_matrix4x4 *m, uint32_t col, uint32_t row) { in rsMatrixGet() function 188 rsMatrixGet(const rs_matrix3x3 *m, uint32_t col, uint32_t row) { in rsMatrixGet() function 198 rsMatrixGet(const rs_matrix2x2 *m, uint32_t col, uint32_t row) { in rsMatrixGet() function 250 const float rhs_ij = rsMatrixGet(rhs, i, j); in rsMatrixLoadMultiply() 251 ri0 += rsMatrixGet(lhs, j, 0) * rhs_ij; in rsMatrixLoadMultiply() 252 ri1 += rsMatrixGet(lhs, j, 1) * rhs_ij; in rsMatrixLoadMultiply() 253 ri2 += rsMatrixGet(lhs, j, 2) * rhs_ij; in rsMatrixLoadMultiply() 254 ri3 += rsMatrixGet(lhs, j, 3) * rhs_ij; in rsMatrixLoadMultiply() 279 const float rhs_ij = rsMatrixGet(rhs, i, j); in rsMatrixLoadMultiply() 280 ri0 += rsMatrixGet(lhs, j, 0) * rhs_ij; in rsMatrixLoadMultiply() [all …]
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