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Searched refs:sSupportsOpenGL (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/core/java/android/view/
DThreadedRenderer.java230 private static Boolean sSupportsOpenGL; field in ThreadedRenderer
240 if (sSupportsOpenGL != null) { in isAvailable()
241 return sSupportsOpenGL.booleanValue(); in isAvailable()
245 sSupportsOpenGL = true; in isAvailable()
256 sSupportsOpenGL = qemu_gles > 0; in isAvailable()
257 return sSupportsOpenGL.booleanValue(); in isAvailable()